There are basically two changes I’ve done, change from STL like class and method names to Qt-ish and change the container classes and similar things to use Qt classes – both for the kdevelop-pg code and the code it generates for your gramar. Most important reasoning for this is maintainability by those people that currently use KDevelop-PG, which is Alexander Dymo and myself. I guess its not that big a problem for Alexander, but I often have a hard time really understanding how STL works – mostly due to me not yet spending any time for an in-depth review.
As introducing Qt as a dependecy for kdevelop-pg as well as the generated parsers is a step not every possible user of kdevelop-pg wants to take we’ve essentially forked the parser generator, creatind KDevelop-PG-Qt. So anybody who wants to have a good LL(1) parser generator (with static and also kind of dynamic lookahead for k>1) without the heavy Qt library can still use kdevelop-pg.
The work was tedious, but not too hard, especially with KDevelop3 project wide search and search+replace :) I’ve also already changed the python parser to the new KDevelop-PG-Qt, though the rest of its language support will have to wait until the hand-crafted Ast is done.
My next todo item for KDevelop-PG-Qt is making it bootstrap itself, possibly including a hand-written lexer to be able to read unicode input properly – just in case anybody wants that :)