Its been quite a while since I blogged, but this is really worth it.
I was talked into doing a first release of a KDevelop 4 plugin I’ve worked for some time now (thanks Milian ). There’s been already a blog entry about it before that highlighted the features the plugin has and what its intended use is. Just a quick recap: It allows to setup executables to be run for build/configure/install/… and configure include paths and defines per build directory so that projects using something other than make/cmake/qmake can be nicely worked on with KDevelop.
Additionally it now properly supports multiple build-directories and switching between them by making sure that the language support is re-parsing the project to update the data based on the new includes. I’m using
that now quite a bit to switch between my Qt3 and Qt4 build dirsectories.
Reporting bugs has also been improved by re-using KDE infrastructure instead of mailing me directly which I almost always forget about… So in case you do find a bug or have a feature suggestions, simply file a bug against kdevelop (if possible directly choose the “custom-buildsystem” component in bugzilla) and I’ll try to take care of it.
The source code is currently still hosted on gitorious.org but will move to git.kde.org soon. I just wanted to have a release out in the wild to demonstrate my willingness to maintain this plugin and hence be able to move to the stable-plugins subproject within KDevelop (yeah they setup rules for that ).
You can find the source code on any of the KDE mirrors and here are the hashsums to verify you’ve got the proper package:
MD5Sum: 2d373002ddac5f5c23f67620bcbcc63d kdevelop-custom-buildsystem-1.0.0.tar.bz2
SHA1Sum: 25e08a67f653eae5210ad360c7cb559b2178e0cd kdevelop-custom-buildsystem-1.0.0.tar.bz2