<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Geometries - or how to do common svg card cache</title>
	<atom:link href="http://apaku.wordpress.com/2008/02/04/geometries-or-how-to-do-common-svg-card-cache/feed/" rel="self" type="application/rss+xml" />
	<link>http://apaku.wordpress.com/2008/02/04/geometries-or-how-to-do-common-svg-card-cache/</link>
	<description>Thoughts, Ideas and Comments (mostly about KDE/KDevelop)</description>
	<pubDate>Sun, 27 Jul 2008 08:36:27 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
		<item>
		<title>By: ethana2</title>
		<link>http://apaku.wordpress.com/2008/02/04/geometries-or-how-to-do-common-svg-card-cache/#comment-599</link>
		<dc:creator>ethana2</dc:creator>
		<pubDate>Wed, 06 Feb 2008 04:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://apaku.wordpress.com/?p=49#comment-599</guid>
		<description>I thought we just had one card game with a hundred rule sets...

Could you add support for multiple mines per square to kmines and catch it up to gnome mines in various ways while you're in that part of the KDE codebase?  Variable geometries perhaps?

I know it's random, but all the really good minesweeper versions are proprietary and it's kind of wearing on me.</description>
		<content:encoded><![CDATA[<p>I thought we just had one card game with a hundred rule sets&#8230;</p>
<p>Could you add support for multiple mines per square to kmines and catch it up to gnome mines in various ways while you&#8217;re in that part of the KDE codebase?  Variable geometries perhaps?</p>
<p>I know it&#8217;s random, but all the really good minesweeper versions are proprietary and it&#8217;s kind of wearing on me.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
